Everdell invites you to lead a thriving civilisation of forest critters in the charming valley of Everdell. Beneath towering trees, among meandering streams and mossy hollows, you'll construct buildings, meet lively characters, and host events to establish a flourishing city. It's a game of worker placement and dynamic tableau building where every decision shapes your city's growth—and beautiful artwork brings the forest to life on every card.
How to play
Each turn, players choose one of three actions: place a Worker on board locations, events, or Destination cards to gather resources and unlock special abilities; play a Card from their hand to build their city tableau (up to 15 Construction and Critter cards); or Prepare for the next Season by collecting workers and adding reinforcements. The five card types—Travellers, Production, Destination, Governance, and Prosperity—generate resources (twigs, resin, pebbles, berries), grant unique abilities, and ultimately score points. The game progresses through four seasons, and when winter returns, the player with the highest-scoring city wins.
Why you'll love it
Everdell strikes a beautiful balance between strategic depth and welcoming accessibility. The worker placement mechanic is straightforward—place a worker, take the action—but the tableau building creates endless combinations and strategies. Every card interaction reveals new synergies, so no two cities develop the same way. The art is stunning: whimsical character designs and lush forest aesthetics make every card a delight to look at. Perfect for game nights with friends, families who love strategy with charm, or anyone seeking a game that's both easy to learn and rewarding to master. At around 40–60 minutes, it's paced just right.
Game details
• Players: 1–4
• Playing time: 40–60 minutes (check box for exact duration)
• Age: 13+
• Genre: Worker placement, tableau building, engine-building
• Themes: Forest critters, city building, nature, seasons
• Gameplay: Worker placement, card play, resource gathering, card synergies
• Card types: Travellers, Production, Destination, Governance, Prosperity
• Seasons: 4 (Winter through to the onset of the following winter)
• Player elimination: None (all players complete the game)
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