Monikers Card Game

Price:

49.95


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Monikers Card Game

Hilarious party game where you describe names in three rounds: anything, one word, then charades! 440 new cards, escalating absurdity. Ages 17+, 2–12+ players.


49.95 49.95

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Monikers is a "dumb party game that respects your intelligence"—a hilarious, escalating challenge where teams race to guess names from cards using different communication methods each round. Round One: say anything to describe the name. Round Two: only one word allowed. Round Three: charades only. The same cards repeat through all three rounds, creating inside jokes and increasingly absurd descriptions as the game progresses. With 440 fresh cards, new artwork, updated rules, and a mature sense of humour, this edition delivers pure comedic gold.


How to play

Divide into teams. One player from the active team draws a card with a name (celebrity, character, historical figure, etc.) and has one minute to get their team to guess it. In Round One, describe the name using any words, phrases, or tactics. In Round Two, use only one word to describe the same names. In Round Three, use only charades (no speaking). Teams score points for correct guesses. After Round One, cards are reshuffled and used again in Round Two with the one-word restriction. Same cards again in Round Three with charades. The escalating restrictions create hilarity: the one-word descriptions for names you spent Round One eloquently describing are comedy gold.


Why you'll love it

Monikers succeeds because it respects your intelligence while embracing absurdity. The three-round structure is brilliantly simple yet creates genuine laughter. The same cards used across rounds generate inside jokes ("Wait, you described that as just 'sad'?"). The one-minute timer keeps energy high. The 440 fresh cards (updated with new content, art, and pop culture references) ensure extensive replayability. Perfect for groups who love wordplay, acting, improv, or anyone seeking a game that celebrates creative chaos. Ages 17+ ensures adult-appropriate content and humour (no family-friendly censoring). Works at any player count (2–12+), scaling from intimate game nights to large parties. No points system in this edition means less scorekeeping, more fun. The mature content means jokes land harder; cultural references feel current.


Game details

• Players: 2–12+ (team-based, scalable)

• Playing time: 30 minutes

• Age: 17+

• Genre: Party game, communication-limited game, acting game

• Themes: Humour, celebrities, pop culture, mature comedy

• Gameplay: Three-round name guessing with escalating communication restrictions, team-based competition, one-minute timer, acting and charades

• Mechanics: Round-based play, communication limits (anything → one word → charades), name guessing, team scoring

• Rounds:

- Round One: Describe using any words/phrases/tactics

- Round Two: One word only

- Round Three: Charades (no speaking)

• Card reuse: Same cards used across all three rounds with new restrictions

• Names: 440 cards featuring celebrities, characters, historical figures, pop culture

• Timer: One-minute rounds

• Scoring: Points for correct guesses (no points system in this edition—just fun)

• Inside jokes: Escalating restrictions create memorable, hilarious moments

• Content: 440 new cards with updated art, new designs, fresh content

• Edition: New edition (standalone box, updated rules, no more points system)

• Player elimination: None (all teams compete throughout)