Let's Hit Each Other With Fake Swords is the world's first sword-fighting card game—and yes, it includes actual foam swords. From the creators of Exploding Kittens comes a hilarious, physically engaging game where you collect cards, build stacking sword-fighting challenges, and engage in clever duels. The foam swords add genuine fun and silliness; the card mechanics add strategy and surprising depth. Perfect for groups seeking something genuinely different and laugh-out-loud entertaining.
How to play
Players collect cards and challenge each other to sword-fighting duels. Each duel involves stacking challenge cards that build on top of each other, creating increasingly hilarious and creative sword-fighting scenarios. The challenges combine in countless ways, meaning no two duels ever play out identically. You win duels through clever card play, strategy, and sometimes just by being faster or funnier with the foam swords. As you win duels, you collect cards and move closer to victory. The first player to reach the winning threshold becomes the champion.
Why you'll love it
Let's Hit Each Other With Fake Swords works because it bridges the gap between card game strategy and physical, silly fun. The stacking challenge mechanic means every duel is unique—countless combinations create different scenarios each time you play. The foam swords elevate the absurdity: suddenly you're not just playing cards, you're physically engaging in mock sword battles, which creates genuine laughter and memorable moments. The Exploding Kittens brand ensures the game is beautifully designed, thoroughly tested, and genuinely fun for all skill levels. Perfect for ages 10+, groups seeking party games with a twist, or anyone who wants strategy mixed with silliness. At 15 minutes, games move quickly, making it ideal for multiple rounds or as a palate-cleanser between heavier games. The foam swords make it visually engaging and instantly conversation-starting on any game shelf.
Game details
• Players: 2–6
• Playing time: 15 minutes
• Age: 10+
• Genre: Card game, duel, party game, physical engagement
• Themes: Sword fighting, humour, adventure, competition
• Gameplay: Card collection, stacking challenge combinations, duel mechanics, strategy mixed with physical play
• Mechanics: Card play, challenge stacking, duel resolution, countless card combinations
• Components: Game cards, foam swords (included), rules
• Win condition: First player to collect enough cards/win required duels
• Player elimination: None (all players duel throughout)
• Publisher: Exploding Kittens (known for creative, engaging game design)
• Unique feature: Includes real foam swords for physical sword-fighting engagement
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